January 2024 Progress Update
Overall Progress
A lot of progress has been made!
The second section is almost fully functionally complete, and the "intermission" connecting section 2 and 3 is fully complete. The only thing left to do before all my focus can go onto section 3, is to finish a mini-boss, and then I'm free to move on!
(The mini-boss I need to program in. At least they look cute!)
Not only is the second section functionally complete, but the soundtrack for it is completely done as well! A lot of the tracks I've made years ago, so I've enjoyed tidying them up as I improve over the years. Some of my favorites to make though, are the ones that only show up for a single room, or a single interaction. Yet despite that, I pour way too much effort into making them. Here's one of those , paired with a silly video of "The Traffic Team!"
"I'm happy those ruffians are finally spending their time doing something that DOESN'T cause property damage!" - Unhappy Victim of The Traffic Team
How Things Will Continue To Progress
I am still going to work on this game as often as I can, but with school picking up in the next few months, it may cause things to slow down a bit. But!! Even if it slows down, it'll never stop fully...
That's a Gustavo Guarantee.
I'm very excited to fully begin work on section 3, I've been planning a lot of it for years now and I cannot wait to finally be able to see some of those ideas play out.
Closing Thoughts
I hope this was informative! I'm trying to compact years of progress down, as the demo was actually functionally complete quite a while ago, I just spent so much time trying to make everything perfect that it's release was put off way too long. As I continue doing these progress updates, hopefully I'll find more grounding on how to organize them, as there will be less to summarize. But until then, you get my train-of-thought-y ramblings. Oh well!
I wish anyone reading this a fantastic day and night! Goodbye!
Get The Legendary Adventures of Skinbag Ralph
The Legendary Adventures of Skinbag Ralph
Silly story driven pixel RPG, save the world!
Status | In development |
Author | Snowystorm |
Genre | Role Playing, Adventure, Puzzle |
Tags | 2D, Fantasy, Indie, Pixel Art, Singleplayer, Top-Down, weird |
Languages | English |
More posts
- March 2024 Progress UpdateMar 24, 2024
- Demo Update 1Sep 24, 2023
Leave a comment
Log in with itch.io to leave a comment.